Arann Reichhardt Swordsmith @ArannReichhardt Guys I found my new project! I've actually thought a lot about making a 15 kilo sword to show all of those "swords were supposed to be heavyyy, like 15-20kg!"-guys just how ridiculous such a thing would actually look. This one is barely 12 and just LOO...
By Francesco Bertolaccini You’ve reached computer programming nirvana. Your journey has led you down many paths, including believing that God wrote the universe in LISP, but now the truth is clear in your mind: every problem can be solved by writing one more compiler. It’s true. Even our soon-to-...
Piccolo - A Stackless Lua Interpreter 2024-05-01 History of piccolo A "Stackless" Interpreter Design Benefits of Stackless Cancellation Pre-emptive Concurrency Fuel, Pacing, and Custom Scheduling "Symmetric" Coroutines and coroutine.yieldto The "Big Lie" Rust Coroutines, Lua Coroutines, and Snarf...
While the CSS :has() pseudo-class is widely celebrated for its ability to select a parent element up the chain conditionally based on its contents, there is more conditional logic it is capable of handling when we move it up the chain, so to speak. Amit Sheen demonstrates using :has() to apply st...
SemVer in Rust: Tooling, Breakage, and Edge Cases — FOSDEM 2024 Last month, I gave a talk titled "SemVer in Rust: Breakage, Tooling, and Edge Cases" at the FOSDEM 2024 conference. The talk is a practical look at what semantic versioning (SemVer) buys us, why SemVer goes wrong in practice, and how...
Lisp programmers claim that their system of s-expression code in addition to its featureful macro system makes it a metaprogrammable and generalized system. This is of course true, but there's something very broken with lisp: metaprogramming and programming aren't the same thing, meaning there wi...
コードなしでWeb3コンテンツなどを開発することができるプラットフォーム・thirdwebの創設者であるadammaj氏が、「経験なしで2週間でゼロからGPUを構築した」と報告しています。 I've spent the past ~2 weeks building a GPU from scratch with no prior experience. It was way harder than I expected. Progress trac...
Functional Semantics in Imperative Clothing There's an old joke about programming with pure functions: “Eventually you have to do some effects. Otherwise you're just heating up the CPU.” I've always wanted the purely functional Roc programming language to be delightful for I/O-heavy use cases. Bu...
For this second post in Zed Decoded, our blog & video series in which we're taking a closer look at how Zed is built, I've talked to Zed's three co-founders — Nathan, Max, Antonio — about the data structure at the heart of Zed: the rope. Companion Video: Rope & SumTree This post comes with a 1hr ...
個人開発者の桐生七氏は4月27日、『Witch the Showdown』を正式発表した。対応プラットフォームはPC。本作ではこれまで桐生七氏のX(旧Twitter)上にて開発中の動画が公開されていたが、今回ゲームタイトルの決定と共に正式発表となっている。 『Witch the Showdown』は、敵の攻撃をパリィで防ぎながらカードで反撃して...
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