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Piccolo - A Stackless Lua Interpreter 2024-05-01 History of piccolo A "Stackless" Interpreter Design Benefits of Stackless Cancellation Pre-emptive Concurrency Fuel, Pacing, and Custom Scheduling "Symmetric" Coroutines and coroutine.yieldto The "Big Lie" Rust Coroutines, Lua Coroutines, and Snarf...

Evolving the Go Standard Library with math/rand/v2 - The Go Programming Language

The Go Blog Evolving the Go Standard Library with math/rand/v2 Russ Cox 1 May 2024 Since Go 1 was released in March 2012, changes to the standard library have been constrained by Go’s compatibility promise. Overall, compatibility has been a boon for Go users, providing a stable base for productio...

Please Don’t Share Our Links on Mastodon: Here’s Why!

So, Mastodon is a nice escape from the big tech social media platforms. Whether it is about ignoring Elon Musk's mood swings on X (or formerly Twitter) or refusing to be a part of Mark Zuckerberg's data points, Mastodon has proved to be an impressive open-source social media platform. While it is...

気候危機の捏造

2024年4月30日 田中 宇 10年以上前から私にとって国際情勢は「自分の見立て・分析・理性が、世の中の常識・主流分析と正反対・大きく食い違っていても、間違っているのは自分でなく世の中の方である場合が意外と多い」というものになっている。 「常識と理性が対立したら、理性の方が正しい」という考え方は、子供や社...

PowerShell: the object-oriented shell you didn’t know you needed

PowerShell is an interactive shell and scripting language from Microsoft. It’s object-oriented — and that’s not just a buzzword, that’s a big difference to how the standard Unix shells work. And it is actually usable as an interactive shell. Getting Started PowerShell is so nice, Microsoft made i...

Functional Semantics in Imperative Clothing

Functional Semantics in Imperative Clothing There's an old joke about programming with pure functions: “Eventually you have to do some effects. Otherwise you're just heating up the CPU.” I've always wanted the purely functional Roc programming language to be delightful for I/O-heavy use cases. Bu...

Zed Decoded: Rope & SumTree - Zed Blog

For this second post in Zed Decoded, our blog & video series in which we're taking a closer look at how Zed is built, I've talked to Zed's three co-founders — Nathan, Max, Antonio — about the data structure at the heart of Zed: the rope. Companion Video: Rope & SumTree This post comes with a 1hr ...

Mountpoint for Amazon S3 の自動マウントを systemd で実現する方法 | DevelopersIO

Mountpoint for Amazon S3 を使って EC2 に S3 バケットを自動マウントしたいと考えていました。しかし、Mountpoint for Amazon S3 は/etc/fstab を利用した自動マウントをサポートしていません。そこで今回は、systemd のサービスを利用した自動マウントを試してみました。 Montpoint for Amazon S3 は自動マウントをサ...

LogLog Games

The article is also available in Chinese. Disclaimer: This post is a very long collection of thoughts and problems I've had over the years, and also addresses some of the arguments I've been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many t...

Firstyear's blog-a-log

At around 11pm last night my partner went to change our lounge room lights with our home light control system. When she tried to login, her account couldn't be accessed. Her Apple Keychain had deleted the Passkey she was using on that site. This is just the icing on a long trail of enshittificati...


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